![]() The RTX 2060 is the entry into RTX functions, well GTX will soon get DXR support, and is showing decent performance with RT Shadows at Medium but falls fairly far when moved to High or Ultra. Screenshots below are native 4K with settings applied below the image.Įxtra rays cast adaptively where a ray detects silhouettes For the DLSS settings we used it in conjunction with the 'Ultra' RT Shadows setting but a separate graph for running with DLSS without RT Shadows enabled to see how the game can benefit from just DLSS support. For the OFF setting we used the 'Highest' preset and for the RT Shadows numbers we left all settings the same except for the RT Shadows function. We settled on letting the built in benchmark do it's thing and taking the overall average frame rate result that it gave and the 95th percentile numbers from the GPU results for the minimum area to have a better idea of the low range of frames. Since DXR requires DX12 we did all the testing with DX12 enabled. Testing Shadow of the Tomb Raider for this one was a bit interesting as the performance varied depending on the amount of shadows, so we could have found an area that beat the cards to death or one that made them look better than they were. Now with it out have things changed? Has performance gotten better? Well, let us find out. But, we were reminded many times that this was still early in development. There were initial concerns around performance as the original showing had the RTX 2080Ti running pretty low frame rates at 1080p. It has been a bit more of a wait than anticipated since it was one of the original games showcased at the reveal of the RTX cards back in August of 2018 and was the first game launched that was on the DXR road map. Two resolutions are offered for the 17.3-inch display, either 1920×1080 or 2560×1440.After months of waiting Shadow of the Tomb Raider finally got the Ray-Traced Shadow update. All are based on the Ryzen 6800H CPU and graphics options range from the RTX 3050 Ti to the RTX 3070. Measured weight: 6.6 pounds (laptop), 1.67 pounds (AC adapter)Īcer sells a number of 17.3-inch Nitro 5 AN517-42 models with the Ryzen 7 6800H CPU that range in price from $1,319.99 to $2,199.99.Connectivity: 1 x USB 3.2 Gen 2 Type-C, 2 x USB 3.2 Gen 2 Type-A, 1 x USB 3.2 Gen 1 Type-A, HDMI 2.1, ethernet, combo audio jack.It’s on sale at MicroCenter for $1,199.99, which is $330 less than its regular price of $1,529.99. Our test model (AN517-42-R85S) is based on the AMD Ryzen 7 6800H CPU and GeForce RTX 3060 graphics. This combination teams up to produce framerates usually found on costlier systems. For a reasonable $1,199.99, our test system services up an octa-core Ryzen 7 CPU from AMD’s latest 6000 series and a midrange GeForce RTX 3060 GPU. If getting the most bang for your 3D-pixel-pushing buck, however, is more important than obtaining a sleek design with a bright display, this Nitro 5 AN512 unit delivers competitive performance for a great price. And while the panel may be larger, it certainly isn’t any brighter than the dim display we’ve experienced on the smaller model. It will come as no surprise when I tell you that this larger version is heftier and bulkier than the already hefty and bulky 15-inch size. ![]() Most Nitro 5 units are based on a 15.6-inch display, but this Nitro 5 AN5174-2 model bumps out the screen to an expansive 17.3 inches. ![]() If you have shopped for a budget gaming laptop, then you are likely familiar with Acer’s Nitro 5. The 17.3-inch Acer Nitro 5 provides ample performance and screen real estate for the money if you are willing to make do with a clunky, plastic chassis.
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